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Section 05

Creator Economy

The Rat Pack

We're building an economy where holders become creators and creators become stakeholders. If you hold, you can create. If you create, you earn. Simple as that.

Holder-Powered Creation (Coming Soon)

Currently admin-only features will open to all holders. Your rat is your access pass:

  • >Trait Creator: Design and submit new traits (28x28 pixel art)
  • >Template Builder: Create shareable graphic templates
  • >Full Body Designer: Design complete character assets for games

Creator Marketplace

The flow is simple: Holders create → Community votes → Approved assets go live → Creators earn

  • >Trait mutations: 1-25% royalty every time your trait is selected
  • >Template usage: Percentage of downloads (future)
  • >Full body licensing: Developer fees for game integration

Generation System

Traits evolve over time through generations:

  • >Gen 1: Launch traits (team-created) - the OG collection
  • >Gen 2+: Community-created traits - your designs, on-chain
  • >Each generation = new revenue streams for creators
  • >Higher generations unlock with time and holder engagement

Asset Types & Revenue

Asset TypeCreator EarnsUse Case
Traits1-25% of mutation feesNFT customization
Templates% of downloadsSocial graphics, memes
Full BodiesLicensing feesGame integration

The Flywheel

The more creators we have, the more traits exist. The more traits, the more mutations. The more mutations, the more creators earn. And the cycle continues.

text
Holders Create Assets → Assets Get Used → Creators Earn
        ↑                                            |
        └──────── Reinvest in More Creation ─────────┘